I have been writing music for games and short films for several years. My style tends to lean towards rock-driven arrangements and evolving ambiences, but I am proficient emulating other styles. No project is too large, too small, or too weird.

Focusing on more technical aspects of composing, I can provide live-tracked guitar (electric, steel-string acoustic, nylon-string acoustic), ukelele and bass guitar, and am tied into a community of incredible session players for almost any instrument imaginable. I also have a large collection of top-quality sample libraries and virtual instruments that I have spent countless hours exploring and mastering. Additionally, my years of experience as a mixing and mastering engineer guarantee that the quality of the final audio tracks I provide will meet and exceed your expectations.

For game music, the actual audio implementation is always a factor to consider. I have experience with Wwise and Unity, and can handle the audio implementation for your project (or work alongside another audio lead).

Use the Contact form to talk to me about what music your project needs. You can also email me at viking.guitar.productions@gmail.com.